TTS AAR: Sassanids Win Three Out Of Three
/So with Bevan having defeated me twice in quick succession, it was my turn to take the Persians and his to take the Gauls.
Having watched the master at work, I knew that the best tactics were just to get forward as fast as possible, get my horse archers shooting quickety-quick, and charge home with the heavies as soon as I got the opportunity!
The terrain forced the action into three separate channels: the left past the woods, the centre, and the right past the woods.
On the left, two of my heavy units backed up by the elephants faced the Gauls’ three main cavalry units. The heavies quickly chewed through the more likely armed Celts, but the elephants had to divert to protect the rear from a marauding Gallic warband. These Gauls weren’t up to much snuff, however, and the elephants quick sent them packing.
On the other flank, I used another unit of heavies and some horse archers to quickly dispatch his final unit of horse: things weren’t going too badly at all!
Regular readers will know that usually when I say that, it presages an immediate reversal of fortunes and a catastrophic defeat…but not this time.
The two centres clashed, and I scored an immediate success as a unit of veteran clibanarii smashed an enemy warband off the table!
My line wasn’t (unfortunately!) a solid wall of heavy cavalry, so Bevan pushed forward hard at the sections held only by horse archers. These naturally danced backwards, which was fine except for the fact that it meant that the Gallic warbands concerned now had a chance of taking my camps.
One of the good things about having a cavalry army, however, is its ability to move rapidly around the table, including to head backwards to head off travel.
As one of my heavy units headed for the Gallic camp, another headed straight into the rear of one of the warbands threatening my camps. The hit was, as you might imagine, devastating: the warband shattered and I had won the game!
So one game back for me, making the day two for Bevan and one for me…but three-to-nothing for the Sassanids.
This must make them one of the best armies under the To The Strongest system, at least where the battlefield is fairly open. Must be time to re-base the Sassanid infantry as well then!