CDS AAR: River Assault Scenario
/ Robert AveryHere are some fantastic pictures from Kevin G. taken from the Charlie Don’t Surf Facebook group featuring an assault from a brown river force in Vietnam:
Here are some fantastic pictures from Kevin G. taken from the Charlie Don’t Surf Facebook group featuring an assault from a brown river force in Vietnam:
Here are some game pictures taken from the Charlie Don’t Surf Facebook Group recently posted by Nick Bellamy.
Click on the picture below to see all:
Kevin G posted some great pictures of the two Battle of Hue games of Charlie Don’t Surf that he ran at Kublacon this year onto the CDS Facebook Group. Here they are again for those who don’t do the ‘book.
Click on the picture below to see all:
Steve Blease and fellow Lardy Phil got together to push some 6mm tanks around the table using the Arab-Israeli 6DW variation of Charlie Don't Surf.
Steve devised a basic scenario loosely based around the Battle of Dothan Valley on the West Bank at the start of the June/Six Day War of 1967. Click on the picture below to see all..
Yesterday saw the annual Winter Wonderlard Lardie Day in Bristol.
I couldn’t be there myself (real world interfering with gaming again!) but here’s the first of the AAR using TFL company-sized rules from the day, with Steve Blease and his “Valley of Tears” Golan Heights scenario using Charlie Don’t Surf .
There were two sessions: see pictures from both, and others taken on the day, by clicking on the picture, below:
We're not in Vietnam anymore...
Steve Blease ran through his 6mm Yom Kippur 'Valley of Tears' CDS variant game which he'll be running at the Winter Wonder Lard III Lardy Day in Bristol later this month. Here are a few shots of the action:
Also on show at the Lardy Games Day A Writtle Bit of Lard was a great looking game of Charlie Don’t Surf put on by Nick Bellamy.
Here are some pics, also from Ian Roberts, but this time from the CDS Facebook Group:
And as Preparation Prevents Piss-Poor Performance, here are some shots of the playtest that Nick ran a few weeks before:
Yesterday, Milton Hundred Wargames Club demoed a game of Charlie Don’t Surf at SELWG.
They had a load of interest, plenty of people stopping and asking after the rules…who later went over to the TFL stand! A big shout out to Full Metal Miniatures for printing the sampans as a test. They’ll be on his web store soon!
Here are some pictures of the game, posted onto the CDS Facebook Group by Steve Thomas.
Steve Thomas from the Milton Hundred Wargames Club took a game of Charlie Don’t Surf to the Rapture Festival last weekend. The scenario was inspired by the Battle of Snoopy’s nose.
Click on the picture, below, to see some pics of the game:
Nick Bellamy and chums played through the Fix and Destroy scenario from the Charlie Don’t Surf scenario pack, Surf’s Up, again last week.
Click on the picture below to see what happened:
Nick Bellamy and friends recently played scenario #05 Fix & Destroy from the CDS Surf’s Up scenario pack.
Click on the picture below to see some great pictures from the game, all taken from the CDS Facebook Group.
Those lovely chaps down at the Bleaseworld blog have tried the variation of Charlie Don’t Surf! that deals with the Arab-Israeli wars of the late sixties/early seventies, playing out a large-scale tank battle.
Click on the picture, below, to see all:
I haven’t yet managed to get to a Deep Fried Lard yet, but good to see plenty of Lardy gaming taking place last weekend.
One of the games played was a CDS scenario taken from the Surf’s Up scenario pack.
Click on the pic below to see Alastair McBean’s AAR:
Another great AAR from Mike Whitaker as he plays his first serious game of Charlie Don’t Surf!
This was scenario #12 from the Surf’s Up scenario pack: Ambush!
Click on the pic below to see all…
A break from painting Hoplites to carve into the Arab-Israeli section of my lead mountain.
Those who pay attention will remember that I bought a whole load of kit in anticipation of playing a few games based on the 1973 Yom Kippur War rather than the 1967 Six Day War. The lists have been produced (available free in the CDS section of this website…although keep your eyes peeled as I’m about to update them with some extra info received from fellow Lardy Richard Naylor) and all that was needed was some of the new equipment available in 1973.
For the Israelis, this starts with a couple of units almost guaranteed never to get onto the table!
The first is a platoon of M3 TCM-20 Anti-Aircraft half-tracks:
These are very nice models: really easy to put together and paint. I sprayed them with GW Death Forest Green, washed in GW Agrax Earthshade, then highlighted and painted the crews and equipment. Only half of them have the aerial recognition “T” on the bonnet: I ran out of decals and will have to do the other two at a later date.
Okay, so maybe I’m being a bit harsh about the AA half-tracks never getting onto the table…but I’m almost certain that this next lot are fated to spend their lives “in the box”: jeeps with TOW launchers.
As their minimum range in CDS terms is about 6½’, they will either have to lurk right at the back of the table (I can manage 8’ at a push) or be some kind of table decoration. Perhaps I’ll play a Space Invaders scenario i.e. a mass of Egyptian tanks charging one or two Israeli TOW-mounting jeeps. Might be fun.
I hadn’t gamed with old friend Neil for at least 18 months, so it was a pleasure to get a date into the diary and push some lead around the table again.
We decided to have a battle set in the 1967 Six Day War between an Israeli and an Egyptian (UAR) force. The game would be a fictional encounter battle using the TooFatLardies Charlie Don’t Surf Vietnam rules adapted for the theatre and available elsewhere on this site.
Click on the picture below to see all:
This Saturday just gone saw the inaugural Clotted Lard games day at the Devon Wargames Group. At what will hopefully be an annual event, large numbers of fellow Lardies gathered for a fun-packed day of gaming.
You can read the after action report of the games day itself by clicking here.
One of the games on show was a superb 10mm game of Charlie Don't Surf! put on by DaveJ. Click on the picture below to see a quick AAR from Carojon, accompanied by more photos of what looks like a most impressive game:
Just a quick update to the Israeli lists really to bring them in line with the format/look of the Egyptian lists that I posted earlier this week.
What's changed? Well, the only real difference is that I've expanded the details on aircraft and anti-aircraft assets, and added a pictorial front cover. So worth downloading again.
Next up will be the Syrians.
I've now had a chance to finish and post the second set of FOC army lists for a 1973 Yom Kippur War Charlie Don't Surf! expansion: the Egyptians.
This list covers all the various incarnation of infantry and mechanised infantry company, along with their supporting armour, air defence and artillery.
It also covers the possibilities of the initial assault across the canal, where the Egyptians were working to a well-practised fixed plan, and includes the slight variations for commandoes and paratroopers.
As always, let me know if you find any inaccuracies: admin@vislardica.com.
The first of the briefings, covering the Israeli Defence Force, for using Charlie Don't Surf to fight the 1973 Yom Kippur War is now live on the Yom Kippur War homepage.
A tough list to put together, as the sources of information are often contradictory. I can't see why someone who knows can't just post somewhere on the Internet a proper, unadulterated TOE, unadapted for any game system, for an IDF infantry company (mechanised, paratrooper or motorised) in 1973. Someone must have one!
So, as is the usual TFL practice, what I have done is construct a list for an infantry company (mechanised or paratrooper), plus a list for a tank company, that I think is pretty representative of what was actually fielded at the time.
Happy to look at any other information that people have. Either comment here or e-mail me at the usual address (admin@vislardica.com)
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
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