IABSM AAR: South of Cherbourg

Here’s a quick AAR from Alex Sotheran featuring one of the v3 rulebook scenarios: click on the picture to see all:

Alex ran another game recently: introducing four new players to I Ain’t Been Shot Mum. In this game, the British were held up on the left flank, but smashed through on the right to cut off the Germans retreat and capture the crossroads:

IABSM AAR: Club Night Game

Here’s a quick AAR from Alex Sotheran taken from the IABSM Facebook Group.

As Alex says: “IABSM at the club tonight. Despite one British platoon commander not attending the 'O' Group they managed to push on to the German held crossroads and using a combination of smoke and manoeuvre threw them out at the point of a bayonet!”

IABSM AAR: Storming the Citadel

Will Depusoy and friends have been converting the Kursk “Storming the Citadel” campaign to I Ain’t Been Shot Mum, but using Chain of Command activation and buying support “platoons” instead of single models.

Here’s a quick report from one game taken from the IABSM Facebook Group. Click on the picture below to see all.

IABSM AAR: A Final Effort

Great After Action report from Dan Albrecht and friends, originally posted on the IABSM Facebook Group.

The battle recreated an engagement between 12th SS Panzer Division and the British 11th Armoured Division on June 27th near Caen. Order of Battle is from the excellent book Monty's Epsom by Skirmish Campaigns.

Click on the picture below to see all the action:

IABSM AAR: OML9: The Race to Brussels

One of the games I played in at this year’s Operation Market Larden was a superbly presented I Ain’t Been Shot Mum scenario put on by Phil and Jenny.

Iaon and I would lead tanks from the Welsh Guards supported by motorised infantry from the Grenadier Guards in a race across Belgium to be the first units into Brussels. Historically, the only opposition encountered was in the town of Halle, and that’s what the day’s affairs would recreate. Our mission was to get a “significant force” off either of the bridges at the other end of the table.

Unfortunately, things did not go entirely to plan mainly, I hasten to add, due to a spectacular cock-up in tactics on my part!

Click on the picture below to see how easy it is to snatch defeat from the jaws of victory!

IABSM AAR: Race to Brussels

At Operation Market Larden 9 last Saturday, my morning game was a superb Race for Brussels game put on by Phil and Jenny.

The Dynamic Duo had playtested the game a few days before, and Steve Blease has written a lovely After Action Report that you can read by clicking on the picture below:

But how did you do at the game, I hear you ask?

Rest assured, I’ll be writing a full report concerning my execrable performance when I have time to do so but, put it this way, it was definitely an “interview without coffee” for my company commander when he limped back to base!

IABSM AAR: Action at Galmanche

I hope that everyone can be lucky enough to play in one of Phil Turner’s excellently presented and run games of I Ain’t Been Shot Mum. I did so at one of the Operation Market Larden events, and enjoyed myself immensely.

Here’s another game from Phil that uses one of the scenarios from the rulebook. Click on the picture below to see all…

IABSM AAR: North of Caen

Here are some pictures of game Alex Sotheran has been playing using the first scenario from the I Ain’t Been Shot Mum rulebook: North of Caen. These were posted in the IABSM Facebook group.

IABSM AAR: Blenneville or Bust! #01: West of Pierrecourt

Just before Christmas I had a chance to play a great game of I Ain’t Been Shot Mum using the first scenario from the Blenneville or Bust! scenario pack: West of Pierrecourt.

The Allies are moving up the valley hoping to hook round Pierrecourt to the west. In order to do this, they need to be able to cross the Moire River. There’s a major bridge at Belle Maison, but Belle Maison is apparently full of Germans, so it would be good to find somewhere else to cross. Aerial assets have spotted a small bridge west of Pierrecourt, and the reconnaissance elements of the US 107th Infantry Division (nicknamed the Coyotes) have been sent forward to check it out.

The Germans, meanwhile, are keenly aware that the troops in Pierrecourt are relying on the Moire to protect their wider left flank. As the Allied advance begins, their commanders send out 30th Panzer Division’s reconnaissance units to cover as many river crossings as they can. This scenario covers the first clash between the opposing scouts.

Click on the picture below to see what happened: