FK&P AAR: Burchett's Green
I had a chance to get my new English Civil War siege gun bases onto the tabletop as I played out the latest scenario in my North Wessex campaign using the For King & Parliament campaign.
Both sides have withdrawn from the field of their last encounter at Pinkney’s Court, with the Royalists now looping round to try and outflank the Parliamentarians. As a desperate excuse to justify the use of siege artillery, the Royalists receive a couple of huge cannon as a gift from the King. Keen to try them out, they set them up across open fields and prepare to fire off a coupe of shots. As they do so, the Roundheads appear on the other side of the field and battle is joined.
Here’s what happened:
This was a tricky battle for the Royalists as they start the game in a very awkward position. In addition, their siege guns just couldn’t hit anything and, when they did, my units saved time and time again.
A workmanlike Parliamentarian victory.